Black Flame Zealots
{{DM}}
Black Flame Assassin
{{Character Sheet
|Name=Black Flame Assassin
|Str=10|Dex=20|Con=12|Int=12|Wis=20|Cha=10
|Classes=Rogue 3 Cleric 3 Black Flame Zealot 10
|BAB=+12|BF=+9|BR=+7|BW=+9
|Initiative=+9
|Movement=Walk 30 ft
|HP=95 (111 With Divine Power)
|AC=21|ACt=16|ACff=15
|Fort=+10|Ref=+13|Will=+14
|Attacks=Assassin's dagger +20/+20/+15/+10, 1d4+7+1d6 fire, 18/x2 (+1d10 fire on critical hit)With Divine Power and Divine Favor: +27/+27/+22/+17/+12, 1d4+10+1d6 fire
|SA=Sneak Attack +5d6, Death Attack (DC 22), Rebuke Undead 3/day, Rebuke Fire or Turn Water 3/day, Stride|Fateful Stride]
|SQ=Evasion, Heart|Zealous Heart], Poison Use, Flame|Sacred Flame], Immolation|Unholy Immolation], Immune to fire (96 points)
|Skills=Concentration +20, Spellcraft +20, Hide +34, Move Silently +34, Use Magic Device +19
|Feats=Improved Initiative, Weapon Finesse, Practiced Spellcaster (x2), Exotic Weapon (Kukri), Iron Will, Mobility
|Spells=
Casts as 8th-level cleric.
:4- (Wall of Fire), Inflict Critical Wounds, Divine Power, Dimensional Anchor, 1. DC 19
:3- (Fireball), Contagion, Deeper Darkness, Dispel Magic, Blindsight (Spell), Protection from Energy (Spell). DC 18
:2- (Produce Flame), Shatter, ''Cat's Grace, Bear's Endurance (Spell), Silence (Spell), Align Weapon (Spell). DC 17
:1- (Burning Hands), Inflict Light Wounds, Divine Favor, Shield of Faith (Spell)'', 4. DC 16
|Possessions=Assassin's Kukri (18,402), Ring of Invisibility (20,000), Boots of Speed (12,000), +2 Mastercraft Light Armor of Shadow and Silent Moves (12,825 gp), Cloak of Displacement, Minor (24,000)
}}
Special Abilities
==== Fateful Stride ====
As Dimension Door, 1/day.
==== Zealous Heart ====
Immune to fear.
==== Sacred Flame ====
Can impart flaming special quality to one wielded melee weapon at will, or flaming burst for 1 minute per day.
==== Unholy Immolation ====
Anyone slain by the Black Flame Zealot is utterly destroyed. Only True Resurrection or Miracle can restore them.
Preparation
==== Long-duration spells ====
These spells can be assumed to be active whenever she is adventuring, and are factored in to her statistics above.
- Protection from Energy
==== Tactics ====
The following magic items are assumed to be active when the Black Flame Assassin is in combat, and therefore are factored into the statistics above:
- Boots of Speed
==== Short-duration spells ====
These spells can be assumed to be active whenever she is involved in a major combat wherein she is not surprised. She casts in this order, so if she has only 3 rounds, she'll have the first 3 spells. These are not factored into her statistics above.
- Divine Power
- Blindsight
- ''Cat's Grace
- Bear's Endurance
- Divine Favor
- Shield of Faith
If the zealots have Blindsight active, they will usually begin combat by casting Deeper Darkness.
Black Flame Warrior
{{Character Sheet
|Name=Black Flame Warrior
|Str=18|Dex=16|Con=20|Int=8|Wis=10|Cha=11
|Classes=Fighter 8 Occult Slayer 5
|BAB=+13|BF=+7|BR=+3|BW=+6
|Initiative=+7
|Movement=Walk 30 ft
|HP=143
|AC=30|ACt=18|ACff=22
|Fort=+12 (15)|Ref=+6 (9)|Will=+6 (9)
|Attacks=Falchion +20/+15/+10 2d4+8, 15/x2
|SQ=Defense|Magical Defense +3], Bond|Weapon Bond], over Magic|Mind over Magic 2/day], [#Auravision|Auravision], Cloak|Nondetection Cloak], Thoughts|Blank Thoughts], 50% fortification
|Skills=Knowledge (Arcana) +4, Spellcraft +3
|Feats=Improved Initiative, Weapon Focus (Falchion), Power Attack, Great Cleave, Weapon Specialization (Falchion), Improved Critical (Falchion), Armored Speed, Armored Fortification
|Possessions=500 pp, 16,000 in gems and art objects, +2 Falchion (8,375), +3 Mastercraft Full plate (19,200), +3 Heavy Shield (mein gauche) (9,315), Amulet of Natural Armor +1 (1,500)
}}
Special Abilities
==== Magical Defense ====
+3 to saves against spells and spell-like abilities.
==== Weapon Bond ====
+1d6 weapon damage versus magic users.
==== Vicious Strike ====
Readied attacks to disrupt spellcasting inflict double damage.
==== Mind over Magic ====
As Spell Turning 2/day at caster level 10.
==== Auravision ====
As 1st and 2nd round of Detect Magic (Spell), constant effect.
==== Nondetection Cloak ====
As Nondetection, constant effect, caster level 5.
==== Blank Thoughts ====
As Mind Blank'', constant effect.